AI Insights · Timothy · January 2022
Top 5 Dinosaur Games Performance in Slovenia Q4 2021
In Q4 2021, the top dinosaur games in Slovenia showed varied trends in downloads, revenue, and active users. Here’s a closer look at their performance.
In Q4 2021, the top dinosaur games on the unified platform in Slovenia demonstrated diverse trends in their weekly downloads, revenue, and active users. Here’s a detailed look at their performance based on Sensor Tower data.
Jurassic World Alive from Jam City, Inc. saw its weekly revenue fluctuate, peaking at $145 in the first week of October and then experiencing a decline, ending the quarter at $81. Weekly downloads started strong at 61 and peaked at 95 in late October before settling around 56 by the end of December. The game maintained a relatively stable number of weekly active users, starting at 529 and ending the quarter at 525.
Jurassic World™: The Game, also from Jam City, Inc., displayed a varied revenue trend, with a high of $110 in early December and a low of $60 at the end of the quarter. Weekly downloads were quite dynamic, starting at 105, peaking at 167 in late November, and closing the quarter at 127. The active users remained fairly consistent, fluctuating slightly around 1.2K throughout the quarter.
Ulala: Idle Adventure by X.D. Global had a notable peak in weekly revenue at $134 in late October, but it saw a significant drop towards the end of the quarter, finishing at $18. Despite a low number of downloads, the game managed to maintain a small but steady base of active users, averaging around 46 by the end of December.
ARK: Survival Evolved from Studio Wildcard exhibited modest revenue trends, with a high of $45 at the start of the quarter and fluctuating values ending at $27. Weekly downloads showed a consistent increase, starting at 62 and reaching 117 in the final week of December. The number of active users grew steadily from 395 to 499 over the quarter.
LEGO® Jurassic World™ from Warner Bros. had minimal revenue, peaking at $22 in early November but remaining mostly low throughout the quarter. The game did not record any significant download activity, and no data was available for active users.
For more detailed insights and data on app performance, visit Sensor Tower.